The Iterator pattern is a behavioral GoF design pattern by Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides that provides a way to access the elements of an aggregate object sequentially without exposing its underlying representation. The traversal moves into a separate iterator object, which allows several traversals of the same aggregate and a uniform interface across different structures, such as depth-first and breadth-first walks of a tree.
GoF-Iterator Pattern
Details
- Full Name
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GoF Iterator Pattern (Behavioral)
Intent:
Provide a way to access the elements of an aggregate object sequentially without exposing its underlying representation.
When to Use:
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When you need to access an aggregate object’s contents without exposing its internal representation
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When you want to support multiple traversals of aggregate objects
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When you want to provide a uniform interface for traversing different aggregate structures
Prompt Example:
"Implementiere einen Iterator nach GoF für die benutzerdefinierte Baumstruktur, der verschiedene Traversierungsstrategien (Tiefe, Breite) unterstützt."
Related Anchors:
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GoF Design Patterns (Umbrella)